
When a new season begins, all the characters from the prior season are moved to the Eternal Realm, where you can keep playing, leveling up, and collecting loot. We agree one of the most fun ways to play Diablo is through Seasons, so we're making the first one available soon after launch and building a dedicated team to bring you up to four Seasons a year, each with major new features, questlines, enemies, legendary items, and more.ĭiablo IV's Seasons are modeled after those of Diablo III. Many of you enjoy the Seasons in Diablo II: Resurrected and Diablo III and have asked for more extensive season support. Everything they describe is in addition to delivering the complete Diablo IV experience, the rich endgame features you expect at launch, and regular expansions that continue the story. Our associate game director for live service, Joseph Piepiora, and our director of product, Kegan Clark, are here to talk details. This is often referred to as a live service, and we have ambitious plans here. Today we'll be talking about some of what’s coming to Diablo IV after the game ships.

That blog and our previous updates can be read here if you missed out.

We hope you enjoyed last quarter's dive into the playstyles of our final launch class, the Necromancer.

Hello and welcome to our third Diablo IV Quarterly Update of 2022.
